![]() I personally prefer GCC, but that's just me. It accepts a subset of modern BASIC, as well as extensions like user-defined functions and inline C code. Plus, it runs on linux too, so you could make that transition even easier on yourself. BCX is a Win32 console mode program that translates a BASIC source file into C source code which can be compiled using LCC-Win32 (see our Free C/C++ Compilers page for more information about this free C compiler). However, if you're looking for something a bit more lightweight, CodeBlocks is also rather good, and has the added benefit of being able to use basically any compiler you have installed (including several forms of GCC and the Microsoft Compiler that comes with Visual Studio) and being able to open project files fro other IDEs. Visual Studio is the Microsoft version, and although it has its issues, it is an excellent IDE for working with the code. If you're looking for an IDE, I have two recommendations. Any software developer would be able to design embedder projects for microcontrollers with or without of greater or smaller complexity, using only a Web navigator. That will compile your programs natively for windows, using a standard library, etc. Online-GCC is an online integrated development environment (IDE) based on PHP technology. I recommend that you use the MinGW distribution of GCC. Its probably best that you use it until you become more comfortable with something else. Ensure that you also download or enable XCode's command-line tools (required for XCode v5.0 onwards). CNET FREE C COMPILER INSTALLIts a standards compliant c/c++ compiler, and I use it for windows programs on a daily basis. To install cnet on a macOS system (v10.4 onwards), you should be prepared and able to: Install Apple's XCode, which provides the necessary C compiler and linker. GCC is not technically a linux specific compiler.
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